game design
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xopachi: Give her a call when you need a better game.(inb4 shitty booty call jokes) I really did think this was a neat design at the time versus what they eventually chose for the final game.
HolyUnholySay what you want about the game but these guys know how to model and I really like the model designs too. They simply look amazing and this is only fucking SFM. I have the feeling all they wanted to do is model some heroes and the game
Minecraft Light-Up Redstone
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China’s 2013 National Games Arena Los Angeles-based EMERGENT was awarded first prize in a competition to design China’s 2013 National Games Arena. The complex measures over 400,00 sq ft (37,000 sq m) and includes a civic recreation center,
geek-art: Pascal Richon - 16 Bits Video Games Posters French artist Pascal Richon designed this series as a tribute to 16 bits video games… Can you identify them all ? The whole series in the full article ! L’artiste Français Pascal Richon a
minato-minako: Art and Video Games: Akihiko Yoshida Akihiko Yoshida is a Japanese game artist working for Square Enix. In 1995, Yoshida joined Square Co, and with each project he took on, he experimented with different styles of graphic design. He has
justinrampage: Zelda comes to the iPhone thanks to Oskunk and his custom design skills. This rad case artwork really needs to be available to purchase. Related Rampages: Game Gear Sonic | Game Boy Mario (More) Zelda iPhone Case by Oskunk (Flickr)
Final character designs made for Barking Muffin Games Full Circle® characters are the property of Barking Muffin Games
I would like to become a game character designer one day. That’s my dream. This here was something I had a dream about. About a game character who is a scientist kinda guy and had some sorta accident. Now hes slowling becoming a tree. He gets grante
lokliveactionseries: Legend Of Korra MMORPG! hey folks! i got big news! we’re proud to announce that a Game we’re designing will be most biggest news ever for PC. the game is in concept stages. Reviews from friends: “A vast and vibrant world
A couple weeks ago we started a new game. And by “game” I mean, “a new approach to denial that is designed to amuse me, humiliate her, and act as a constant reminder of fucktoy’s role as an object of pleasure while leaving her dripping, eager,
cyancapsule: cyancapsule: Ettin concept I drew for Doxy’s game project Sexena!The head to our left tends to let that nip slip.Consider supporting the project and get access to the alpha over at Doxy’s game Patreon! Really proud of this design!
the-future-now: Confirmed: The Nintendo Switch will use cartridges It’s cool to see that Nintendo is once again incorporating physical game cartridges into its console design. Game carts, once a bastion of the home console world, have long since
somejunkorsomething: tinycartridge: Wait, some of you aren’t digging the new Zelda game’s look? ⊟ I’m surprised to see how many people are upset over Link’s feminine design or the game’s overall aesthetic. This all looks gorgeous to me!
mangrowing: CORTANNA This character was the winner of a poll I made on my patreon about video game girls of game that have been release lately. Never played Halo but I have to say that this was a very interesting character to work on, her design is
arucelli: Widowmaker from the game Overwatch aka my wife (design based on the original concept art, not in-game model)
niwindustries:Another character reveal to be part of the Cerebrawl character vote. Introducing Mademoiselle Tireuse, AKA the Haute Tactique ™
cerseimeseed: everybody has that one game that completely ruined them like for better or worse there’s that one game with a plot that destroyed your insides and characters that stole your heart and art and design that reduced you to tears and you just
knightsolaireofthesun: incendia-orbis: (( gettin’ real tired of all the dark souls 2 hate no, the game’s lore is not as clean and perfect as the first game no, the areas aren’t as tightly designed but there are plenty of memorable moments, the
minato-minako: Art and Video Games: Tetsuya Nomura Tetsuya Nomura is a video game director and character designer at Square Enix. He joined the company, then known as Square Co. Ltd., in the early 1990s, and gained prominence when he was selected to
zaun-derground: From my new general gaming humor page - Follow it here! https://www.facebook.com/needsmoredlcOnce my good buddy comes up to NYC NeedsMoreDLC will be my Gaming Vlog and let’s play designation!
arucelli: Widowmaker from the game Overwatch aka my wife (design based on the original concept art, not in-game model) < |D’‘‘
purple-mantis: xopachi: Give her a call when you need a better game. (inb4 shitty booty call jokes) I really did think this was a neat design at the time versus what they eventually chose for the final game. <3 <3 <3
chillguydraws: Based on the designs for Adventure Time’s Princess Bubblegum and Marcline from @mikeinelart‘s online game “What If Adventure Time Was A 3D Anime Game” which he’s done a very excellent job making the two look as attractively anime
spacecaptsteve: Pooky Hopkins, Crazy Metal Back around 97-98 when we were just starting to experiment with 3D games (pre-Krome) I was designing a game called Crazy Metal. Basically you ran around tracks and blew the crap out of robots. Pooky was the
resistforever95:Everything about the design of Faith in the new game is amazing I can’t wait to see more of this game 😁😁
endlessillusionx: This character design is from the upcoming Rpg Game “ Indivisible “ Check the official blog here @indivisiblerpgMore information about the game here also have a playable PrototypeFree Download
prostheticknowledge:Scroll Back Gaming study by itaykeren looks at the subject of how scrolling works in 2D video games, the hidden design methods which control the presentation of levels around the playable character: … I was quite surprised that
quantumcappuccino: knowledgeequalsblackpower: reflectionof1: Born today, the first Black Video Game Engineer and Designer and inventor of the modern game console, Gerald “Jerry” Lawson (December 1, 1940 – April 9, 2011). “At a time when the
silverjow: Daily Practice #003 - Chris Redfield fanartI’m a big Resident Evil Fan since the very 1st game of the series. I have to admit, he’s the reason why i keep replay the game RE5 and 6. Some say whoever design this character must be a bara
complete-trash-and-despair:forgamers:(unmute)Fun fact: the owner of this red birb (Gumi) is Hideaki Utsumi, who worked as a sound designer for Capcom in many of their games. His wife composed for plenty of Capcom games too. He has a YouTube channel where
gamefreaksnz: Lords of the Fallen: latest developer’s diary looks at ‘Design and Implementation’ CI Games has released a new behind-the-scenes video for their fantasy action role-playing game, Lords of the Fallen. View the video here.
futurescope: NanoDoc: Nanomedicine game crowdsources new cancer treatment strategies NanoDoc is an online game that allows bioengineers and the general public to design new nanoparticle strategies towards the treatment of cancer. You’ll learn about
justinrampage: With the addition of artist Joseph Harrold’s new Assassin’s Creed inspired design, his video game print arsenal is packing a lot of punch! Get any of these 11” x 17” prints at his Etsy store for ฤ each. Video Game Prints by Joseph
watchingtheaerial:Early Bioshock Concept ArtAlways been one of my favorite games, and the art design is beyond what we almost ever see in a game. Might post some more Bioshock later depending on how I’m feeling.
THE END OF THIS GAME MAKES ME SO MAD!!! I was in love with this game and then I saw @blackoutlasombra finish it and I couldnt bring myself to play anymore myself. I swear the level design went down the drain halfway through the whole “victiorian concept
arsuf: A p o t h e o n is a 2D action game by Alien Trap, creators of 2011’s sci-fi sidescroller Capsized. The game takes place in the world of ancient Greek mythology, and features a distinct art style designed to mimic the black-figure pottery
scottbalf: silverjow: Daily Practice #003 - Chris Redfield fanartI’m a big Resident Evil Fan since the very 1st game of the series. I have to admit, he’s the reason why i keep replay the game RE5 and 6. Some say whoever design this character must
pixeloutput: ktwfc
pixeloutput: The Legend of Zelda by ktwfc | Tumblr
conceptvault: Scheming GorgonBy Greg Rutkowski
conceptvault: BrawlBy Daryl Mandryk
samcullumart: Character Sheet for the upcoming indie game ‘Circuits and Shields’More:Creature Design / Concept Art / Character Design
modismod: unpopular opinion I did like bayo2 designs but after playing the game the design is kinda ugly and bad at showing bayonettas animations in combat The hair coming from her pointy shoulder things makes her look like a hair ball with long legs
zestydoesthings:Tried my hand at doing some “reboot” designs of the original starter Pokemon! These designs all have a basis in Japanese mythology, to suit the setting of the first game. Too much fun!
Starting a website for black artists & those who are over looked. All forms of art is welcomed. Fashion designer, stylists, models, photographers, chefs, poets, story tellers, artist who draw, paint, act, sing, script writers, graphic designers, game
crossconnectmag: Robert Sammelin is a self taught concept artist, illustrator, graphic designer and comics creator. Hi has worked on covers for books, magazines and CD’s, logo designs and illustration as well as concept art for numerous video games.
otlgaming: GIVE YOUR STYLE AN UPPERCUT This series of five shirts are inspired by the classic boxing video game Punch Out. There are five designs: Mike Tyson (who appeared on another 8-bit t-shirt design earlier this month) , Bald Bull, Don Flamenco,
tombstone-actual: cerebralzero: bolt-carrier-assembly: The design needs to be beefed out, i think. I have always been interested by the AA-12’s design. buffer game stronk
kylemstrickland: elosilla: Yoshitaka Amano, japanese graphic artist and character designer, usually made his illustrations with ink and watercolor. Well known for designing characters for video games such as Final Fantasy, or his artwork in Sandman
maria-ruta: did some Psychonauts grown up AU designs, trying to make them look close to game XD here are Maloof, Mikhail (and his bear Margarita), Dogen, Lili, Raz, Bobby and Sasha and Milla’s twins boys, designed by Tench! we are having a lot of fun
wantering-blog: 7 Perfect Designer Summer Tees for Stylish Gents When it gets too hot to wear jackets or long-sleeve shirts this season, make sure your tee game is on point with these designer picks Need to update your t-shirts this summer? We found
consuelodoodles: bonkalore: thelastpilot: gaysonic: gaysonic: the background characters in sonic unleashed have Really Good designs too this game is so under appreciated thats some good character design THAT’S WHAT I’M TALKIN’ ABOUT
kasunshine: anyaboz: Trico the Last Room Guardian FOR AUCTION! The auction ends Sunday January 22nd at 1:30pm CentralBID HERE Trico is not my character design. All credit goes to SIE Japan Studio for their design from the game, The Last Guardian. Trico
gaymerlag: Zelda Designer teases Majora’s Mask remake In a Game Informer interview, veteran Zelda designer Hirosama Shikata once again dangles the carrot over our eyes. An excerpt from the interview. “[Having Majora’s Mask in Link’s house]
Here’s my vision of Black Numenorean Their design really grew on me after I played Lord of The Rings: War in the North. I love how accurate this game is, while also being a little bit creative in terms of design <3 *lotrfag off*