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renegade-laru: kakremo: vkm11: the-dubstep-strawberry: falloutuniverse: jinglyjangly: I dont want bethesda to ever get rid of how fo4 does cutscenes because there is just something special about talking to someone and having a vertibird kill you
tiktac: preezerk: Videogame Companies are your friends. valve and bethesda my bbs
captainbritish: sodomymcscurvylegs: unspokenverse: This had me in fucking tears hahahaha That’s it. That’s Bethesda. gamesdevelopment.jpg
deliberalis: youcanfuckingbiteme: Playing a Bethesda game like
greenwithenby: Bethesda glitches have better comic timing than a lot of flesh and blood humans.
zerotheduke: fortzancudo: when i die, have bethesda lower my coffin into the ground so they can let me down one more time -coffin begins rattling loudly- -corpse hand glitches through the lid of the coffin- -noise never stops-
mystrothedefender: sleepy-yung-mane: somebody: If you had a superpower, what would it be? most people: *some comic book shit* me: “What’s your superpower?” “Bethesda glitch.”
memeufacturing: memeufacturing: memeufacturing: the weird thing about the fallout world before and after bethesda acquired the franchise is that the world before was like “yeah there was a massive nuclear war a few centuries ago but now civilization
venom-apegacine: maxiesatanofficial: bananahaver: skumpitt: go-go-powdergangers: you have to be fucking kidding me Just a reminder that Bethesda actually thought this was an acceptable way to end a story. it’s even worse when put in context, like,
gay-wastelander: bossmeri: why is bethesda so obsessed with cannibalism?? it’s in all of their games. there is an entire perk in fallout where can you be a cannibal. there are multiple quests where you deal with cannibalism. there is the green pact
slumbermancer: “it’ll be fine,” said the senior programmer working at Bethesda to code functional lanterns and light sources in The Elder Scrolls III: Morrowind, “it’s not technically infinite but it is effectively infinite. no one could POSSIBLY
cliffracer: ocfos: mystrothedefender: sleepy-yung-mane: somebody: If you had a superpower, what would it be? most people: *some comic book shit* me: “What’s your superpower?” “Bethesda glitch.” Honestly, that’s probably the most
robo-dorktective: needsmorebirds: furtherunafraidintothelight: furtherunafraidintothelight: Now that bethesda jokes is going around again can somebody revive that one something or other forum post where somebody found out the way they made vehicles
kalashnikool: uss-edsall: y’all wanna know how you get an X01 helmet this is how you get an X01 helmet Honestly the “pick something out of a shop and walk away with it without actually taking it” is my favorite thing about bethesda games.
roblowcop: squiddy-fresh: roblowcop: roblowcop: bethesda didn’t give the east coast mutants genitals cuz they were afraid in all seriousness though, you guys can tell me its a separate strain of FEV all you want, but I know for a fact that the ppl
spacepirateartemis: Bethesda
tsfailure: The Bethesda shed
dharmabeatdownblog: root: i love glitches like this Bethesda Savings and Loan
nomehablen2: thebuttkingpost: People are replicating the feeling of a Bethesda game IRL so well that I’m scared someone’s going to get caught clipped through the floor ive never played a video game in my life and this is so fucking funny
joey-wheeler-official: picsthatmakeyougohmm: hmmm this is bethesdas game engines in toy form
legionofpotatoes:and here we see a bethesda employee, seated at a standard bugged collision desk, enjoying another productive day of porting skyrim around
baronxvi: EY BADA BING BADA BOOM ITS BETHESDA JIMMY AND THE T-POSES
run-mcd-90: Microsoft/Bethesda @ E3 2018
radiozap777: cliffracer: ocfos: mystrothedefender: sleepy-yung-mane: somebody: If you had a superpower, what would it be? most people: *some comic book shit* me: “What’s your superpower?” “Bethesda glitch.” Honestly, that’s probably
mii-makes-art: patientno7: sachief: patientno7: WD’s pearl is literally just a broken model with no walking animation so she just slides around ominously while no-clipping through everything Bethesda Pearl [SU THEORY] White Diamond is actually
thespectacularspider-girl: stable86: leeterr: >we have no idea how to make games >thanks for the money though lol Does bethesda do anything right? I can’t think of one thing. >When your AAA games QA budget is less than 10 dollars The fact
voidwerks: geminiagent: kincyr: geminiagent: psiotechniqa: gamergate-news: Bethesda To Face A Class Action Lawsuit For Not Fulfilling Fallout 76 Refunds The moment we saw the cardboard disk in the “physical copies” should’ve been a red flag
fakehistory: Bethesda Deals with Criticism c. 2018
harmonicstupidity: blind3dbylight: rawblink: Obsidian really just went for the kill didn’t they “WE’RE NOT BETHESDA” “WE MADE THE GOOD ONES”
legionofpotatoes: and here we see a bethesda employee, seated at a standard bugged collision desk, enjoying another productive day of porting skyrim around
barbarianarchy-deactivated20200:cognitohazardous:cognitohazardous:i cannot believe the level of unfettered clownery here. GUYS HOLY FUCKPeople who keep giving Bethesda money… are y'all ok?
systemshocker: fallout 3 sucks because somebody at bethesda decided to put “you” graffiti’d over the word “you”
wormsounds: wormsounds: wormsounds: Todd Howard If You Know What Is Good For You You Will Release This Elixir From The Bethesda Vaults We Must Go Further Oh Fuck
kawaiite-mage:It’s utterly hilarious that Bethesda’s official release of classic Doom for the switch isnt actually the original game, it’s a 1:1 remake in the unity engine. They did this for, supposedly, compatibility and portability
corsairesix: loreweaver-universe: One of my favorite tidbits about Oblivion is that, when Bethesda brought Patrick Stewart in to play Uriel Septim, they gave him this big 90-page booklet detailing the character’s history and background and motivations,
systemshocker:fallout 3 sucks because somebody at bethesda decided to put “you” graffiti’d over the word “you”
jooshtheeldritch:transgirlsonic:I touch the chair and it starts vibrating violently and smack me in the face and I ragdoll to the other side of the room I hate Bethesda Headquarters so much
sexhaver: pastel-crow: funnygamememes: mrclassyclass: “It just works.” WHAT?! How hard is it to program a metal box that moves in a straight line holy shit bethesda games must have the worst spaghetti code known to man
ben-yatta: comicalsanz: memeufacturing: did anyone actually use and enjoy using bows in skyrim or is that just a myth that bethesda forced on us to make us not murder todd howard in his sleep i did i was only an archer in one playthrough and could
rockplush: bethesdas: we made friends with the hanzo from the enemy team and he brought a ball from spawn so we’d play with him and it was the purest thing ive seen in a while
gayreinhardt: gayreinhardt: jeff kaplan vs todd howard who wins things to remember: jeff kaplan has a lot of pent-up anger, might pretend you are dinoflask who has made a mockery of him one too many times because of todd howards exposure to bethesda-brand
dragon-snout:Bethesdas gonna glitch the nazis into hell
kisamas: yung-gunshot: kisamas: some days just feel like a bethesda game elaborate
ultra-luxe:Although Bethesda Softworks would never admit it, Fallout 4 was released to directly compete with Fallout: New Vegas after attempts to destroy Obsidian met with failure.
furtherunafraidintothelight: furtherunafraidintothelight: Now that bethesda jokes is going around again can somebody revive that one something or other forum post where somebody found out the way they made vehicles move was just like putting a train on
MODS IN EVERY SINGLE BETHESDA GAME EVER
sweetbabyraysgourmetsauces:Bethesda makes a new Fallout spin-off game called Gronak the Barbarian, where it takes place in a Viking inspired fantasy world where you start out as a criminal that was captured and put into a cart towards your execution,
nuka-rockit:One of the most unsettling things that ever happened to me in a bethesda game was when I murdered that one priestess of Talos in Riften because I was bored but then I felt bad about it, so I reloaded my quicksave and when I walked up to her
raesand: Bethesda: We can’t make the kids killable, no matter how much they annoy the player! That’ll definitely lead to public outcry and there’s some lines we just won’t cross.BioWare: This kid is possessed by a demon, just straight up stab
elonmuskisabitch: combativeplatypus: vkm11: the-dubstep-strawberry: falloutuniverse: jinglyjangly: I dont want bethesda to ever get rid of how fo4 does cutscenes because there is just something special about talking to someone and having a vertibird
hebbez: Todd Howard: We always wondered and asked ourselves, “How would a Bethesda game act online?”
aw-dag: ceasarslegion: Blaming Todd Howard for absolutely everything that goes wrong in Bethesda games has become such a habitual behaviour for me that I feel like it’s gonna bleed into my real life interactions. Watch me walk over to receive my
porko-rosso: island-delver-go: Thanks Bethesda If you step on that you teleport to the entrance of the nearest McDonald’s and die.
best-of-bethesda:Fucking Christ almighty
melancholicwriteaholic: How on earth did Bethesda beat Blizzard in terms of incompetence in just a week? How do you dig yourself so deep? Oil fracking companies would pay good money for such efficient digging.
kawaiite-mage:kawaiite-mage:It’s utterly hilarious that Bethesda’s official release of classic Doom for the switch isnt actually the original game, it’s a 1:1 remake in the unity engine. They did this for, supposedly, compatibility and