konjak
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konjakonjak: “Ser Mercedes” fan art
Joakim Sandberg (konjak.org)
konjakonjak:dark souls was a good series, and this was of course the best “armor”
konjakonjak:sure, i’ll join in the Splatoon 2
konjakonjak: More love for “Wonderboy 6: Monster World IV”, my favorite most flawed game, and biggest inspiration for my game Iconoclasts
konjakonjak:mor doodls
konjakonjak:Fancy banshee
konjakonjak:“Ghost” had a real cool look to me, so I did some art of her
konjakonjak: Kind of at request from someone, I did a lady happy with her posterior. Less of this silly salacious art after this.
konjakonjak:Blaze’s design from the new Streets of Rage 4.
konjakonjak: ‘Cause you’re Poison
konjakonjak:Tossing another Peachette variant in here before the fad’s over!
konjakonjak:Just felt like doing a “Wario”-style Nintendo-ish princess that wasn’t just overtly silly. It was fun!
konjakonjak: “The last princess is in captivity” Samus has a hard time than Tourian. Time for #SuperSmashUltimate 💛
konjakonjak: Robin just got even more buff! Just wanted to practice angles and muscles. Btw haven’t done this in a while: You can currently buy ICONOCLASTS on PS4, Vita, Switch and PCs!Here’s Steam: https://store.steampowered.com/app/393520/Iconoclasts/
konjakonjak: Iconoclasts is at a point where I am not touching its design more. Only bugs now.Meanwhile, here’s Mina trying her best
konjakonjak: I still have the code in Iconoclasts for moves I decided to remove after making the engine. I removed the walljump because I felt every indie game relied on it, and some people aren’t good with that input. Walljump can also encourage
konjakonjak: a bit too excited to carry boxes
konjakonjak: I love “Monster World IV” a whole lot, like a flawed diamond. Its aesthetic inspired my coming game Iconoclasts. So I did a mockup of how I might’ve done it - visually - todayBottom screenshot is of course the original.