game design
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methylcellulose: SUPERVISION Exercise 1Found this funny little game at hentai-foundry.comOf course it can’t rival the Super Deepthroat flash game, but it’s a very funny idea nevertheless and quite neatly designed. :-)
insanelygaming: Kody Christian’s Video Game Design Prints Kody is a great friend of mine and also an amazing graphic designer! Christian’s work will be featured in the Yetee Gallery in Aurora, IL on Saturday, June 9th. Isn’t his work super rad?
Barbarianbabes is back in action! Babeworld Wrestling presents Black Raven! This sultry sexy assassin was designed by our fans and comes to you in all her insanely tight pink thong glory! Raven loves it rough, and she can definitely dish it out…
zonesfw:Here is my design for the ZONE-tan NPC that will make an appearance in Indivisible.http://www.indivisiblegame.com/It is quite possible that her final, in-game design my vary from this.
Wildstar, Character Design, Female Objectification, Sexual Dimorphism and Biology in Video Games
coelasquid: francisyfl: isaia: kattybats: secondlina: Jabberwocky - Game Cinematic (unreleased) by Blur Studios. Love it. Please tell me there’s more!!!! CAN I HAVE MORE PLS?!??! oh wow i wasnt expecting this A game? With caricatured designs?
I was a super Yu-Gi-Oh! fan back in the day (I still have my deck) so I decided to do a quick drawing of my favorite Monster, the Dark Magician Girl! I just love her design! She is Super Kawaii!
Quick Rikku sketch from FFX-2, this my all time Final Fantasy favorite character amd costume design! She is amazing
My entrance for this Month´s character design challenge, The Great Fairy! Love her redesign for Hyrule Warriors so much! Hope you guys like it
Lady N•88 AQUA from Kingdom Hearts! She was the first playable female on the games and I loved playing as her so much! Her design is awesome
Lady Number 93 ANNE from PERSONA 5!! Haven’t played the game but I am obsessed with the designs!! And The Personas are so amazing
awesome design soo detailed!!
bogleech: ignigeno: The chimera I designed for our new LEGO show. I cannot express how much of a labor of love this was. It took over 100 hours just to design, let alone build and is one of the largest and most complex sculptures I’ve done. Fun fact:
DAT FULL BODY WIP. Designing a skin for Aphrodite from SMITE. I know not a lot of people are into smite, but man it’s such a good game, esp if you love league! Give it a shot! Also remember when I was spamming all those AWESOME constant full
A tribute to @anjohink original Characters! The moment he posted them I knew I wanted to draw them! Taking me back to playing Golden Sun games during my childhood! All heroes so different and appealing! Check out the original characters on his page
gameandgraphics: Pikmin 1 & 2 japanese box art design and original art (Game Cube - 2001/2004).
emilselectricboogaloo: Homeworld 1. Accompanied by Paul Ruskay’s excellent ambient soundtrack One of my favourites games and an example of how the evolution of game development is not rationally cumulative, seeing how its visual and game design within
dead-worldleaders: justinrampage: Ryu has mastered a new move that pacs a monstrous punch! Vó Maria’s Pac-Man / Street fighter mash up design is now up for vote at Threadless. Related Rampages: Low Budget Wolverine | ThunderCats (More) Secret Trick
justinrampage: The worlds of Pokemon and Star Wars collide in Iam Zerobriant’s hilarious “3D” mash up design. Available as prints, skins and cases on Society6. Poked to Death 3D by Iam Zerobriant (Tumblr) (Facebook) (Twitter)
rawrthedeathclaw: justinrampage: Designer Chris Myles pulled out all of the stops with his brand new collection of Nerd Cultures rings / jewelry. From Assassin’s Creed to Daft Punk, each piece is unique its own way and is all on sale at his new Shapeway
English Version: Slice of Venture - A New Start -Circle: Blue AxolotlFollow Yuki & Ayame new trip at the farm in this sequel of Vitamin Plus!/ Classic Content / - Enjoy new design -All the family members have been reworked with a new chara design.-
francoyovich: I decided to color the street fighter ink drawings I did a while ago during inktober, here they are!
superheroesincolor: Character Design, Spiritwalk Games’ Shardbound by Nicholas Kole [Follow SuperheroesInColor faceb / instag / twitter / tumblr / pinterest]
standby-art:Gingerelle character design from Brave Fencer Musashi. Not much is changed (if anything at all) but I wanted to make a personal updated design because I might do things in the future with her, plus I love that game to death.
mdashow:Another card from Jellybean Games’ horror-movie-poster-themed Dracula’s Feast rerelease, this one of Jr Jekyll, who in the game has the power of transformation.
geeksngamers: Throne of Games - by Gilles Bone Vote for the design on Threadless!
nerdsandgamersftw: Retro Gaming Console Designs By MeleeNinja
kilabytes: Oculus VR essentials & Game Boy by Meg Robichaud Vancouver based designer and illustrator Meg Robichaud’s video game tech inspired work, check out the links below to see more of her work. meg-draws.com / tumblr / twitter / dribbble
rechirax: Retro Gaming: Joysticks & Controllers by Yves-José Malgorn a Freelance Graphic Designer. 22 famous retrogaming joystcks and controllers, from video game consoles : Atari Jaguar, Atari 2600, Atari 5200, Atari 7800, ColecoVision,
castpixel: I enlisted the help of awesome game designer Eduardo Baraf to make a small game based on the amazing character building in the knight and potion seller videoOur game is estimated to be strong enough for a beast, let alone a man.
archatlas: Osolzip B.U.S Architecture From the architect: Designing a path for the children was the key of design. In order to make the path both intuitive and variegated, we drew inspiration from the classic arcade game “Pac-Man,” whose makeup
Hello people sorry about being away for so long!So I just spent a whole school year designing a visual novel game ,called Yuki’s Adventure, and though I would show you the key character designs i did for my project.(Also if anyone is interested in having
furrypost-generator:Game Designer: welcome to the character design selection! Choose your-Me: beastGame Designer: you didn’t even look at the other racesMe: did I fucking stutter
sergeiboobtitsky: sergeiboobtitsky: stop me from making a 10 paragraph rambling essay about why new vegas game design good, i have better things to be doing with my time why new vegas game design good: im strongly of the opinion that there’s two ways
clickholeofficial: We Asked 6 Famous Video Game Designers About The Game They’ve Always Wanted To Make, But Never CouldShigeru Miyamoto (Super Mario Bros., The Legend Of Zelda, Donkey Kong)“Just once, I would like to make a game where Mario takes
stevencrewniverse: A selection of Character, Prop and Effect designs from the Steven Universe episode: “Arcade Mania” Art Direction: Kevin Dart Lead Character Designer: Danny Hynes Character Designer: Colin Howard Prop Designer: Angie
themaskednegro: loltaku: Dear Mike Fahey, If you think a game needs micro-transactions, or that the micro-transactions help, you are stupid. The game was designed to have the problem that necessitates the micro-transaction. The game did not spawn from
grumpyfaceblog:stevencrewniverse: Super Early “Attack The Light” Game design notes by Rebecca Sugar & Ian Jones-QuarteyHere’s some game design notes for our new game “Attack The Light”! These were some of the first pieces of material provided
tinycartridge: Save me Mr. Tako brings Game Boy style to Switch ⊟ Nicalis does it again, announcing this super, super cute Switch/PC platformer by designer Cristophe Galati. Mr Tako navigates through the game’s environments by spitting ink at enemies,
Gears of War
justinrampage: Take your pick at this killer collection of video game inspired shirt designs created and sold by Bitmap’d. So many choices… Gamer Tees at Bitmap’d (Store) (Facebook) (Twitter) Via: Super Punch
justinrampage: Two major icons for myself and many other children of the ’80s. Tom Whalen created the excellent Mario Brother duo posters for Gallery 1988’s “Old School Video Game Show” that starts Friday (9/16) in Santa Monica, CA. 1985: 1up
justinrampage: Scott Pilgrim tears it up in Oskunk’s new custom Game Boy Advance SP design. You can check out more of his killer creations here. Game Boy Advance SP “Scott Pilgrim” by Oskunk (Flickr)
disgruntledlungfish: disgruntledlungfish:Remember when Arin Hanson got a huge boost from making videos on game design then he started game grumps and showed the world he knew absolutely nothing about game design MAN 2012 was a different time huh?
it8bit: Final Fantasy VII Design Series Created by Michael B. Myers Jr. || Dribble || Tumblr
gameandgraphics: Castlevania japanese box art / Famicom, Super Famicom, Game Boy.
caterpie: Twinkle Tale (1992)
it8bit: Nintendo Game BoyCreated by Romain Trystram
chibizoo: Some terrarium pixel bgs I made! hopefully I’ll have time to make a couple more! Edit: Aa ;; thank you everyone who liked
pixeloutput: Duelyst NEW General preview: Brome Warcrest
pixeloutput: de3sol
pixeloutput: GOLF by ktwfc
KOEI TECMO has released additional pose designs for the playable Shingeki no Kyojin Playstation game characters!Release Date: February 18th, 2016More on the Shingeki no Kyojin Playstation game!
Joker Game Illustration Boards: Characters & Respective Seiyuu By Joker Game character designer Shirow Miwa (三輪士郎)Episode 1: Horiuchi Kenyuu as YuukiEpisode 2: Shimono Hiro as Miyoshi + Seki Tomokazu as SakumaEpisode 3: Kaji Yuuki as HatanoEpisode
Joker Game Illustration Boards: Characters for Joker Game StaffBy Joker Game character designer Shirow Miwa (三輪士郎) Yuuki for series director Nomura KazuyaMiyoshi for key animator & episode 11 storyboarder/director Itazu YoshimiTazaki
snknews: Isayama Hajime Creates “Marlowe” as Personalized Avatar for the KOEI TECMO SnK 2 Video Game; Relevant Twitter Campaign Announced KOEI TECMO has shared that Isayama Hajime designed a rendition of Marlowe Freudenberg as his in-game avatar,
pissvortex:overwatch had the right idea when they made every sniper in the game weak to a gorilla that could leap to your position and beat you to death. i think this should be a more common game design choice for multiplayer games
stevencrewniverse: Super Early “Attack The Light” Game design notes by Rebecca Sugar & Ian Jones-Quartey Here’s some game design notes for our new game “Attack The Light”! These were some of the first pieces of material provided to our
nicholaskole: Over the past year I’ve had the honour of working with Drastic Games as a concept artist for their debut game: Soundfall! It’s a musical adventure game where sound plays a key role in procedurally warping the world around you, and weaving
sketchytas:Couple of sketches for Ziza’s armour design. Have I mentioned I’m really bad at drawing armour? In any case, I tried to keep it sort-of close to in-game designs with some of my own flair added to the mix. Next time I want to do armour designs